чит Портал Online игры Lineage 2

Объявление

Внимание Мы вернулись

Информация о пользователе

Привет, Гость! Войдите или зарегистрируйтесь.


Вы здесь » чит Портал Online игры Lineage 2 » скрипты (под руофф) » кач гнума с 1-52 +2 профы


кач гнума с 1-52 +2 профы

Сообщений 1 страница 8 из 8

1

///////////скрипт начинает работать в первой деревни дварф ////////////
///////////когда заходишь только в игру /////
///////////вкчючаем скрипт и  делаем свои дела' ////////////
///////////гном   26-27 лвл будет с 1 профой by MrIICUX////////////
LABEL(Check Position)
PosInRange(108548,-174027,-435,200)
{
MOVETO(108295,-174135,-436)
MOVETO(108523,-174044,-436)
NPCSEL(Newbie Helper)
DELAY(1000)
NPCDLG(Newbie Helper)
DELAY(1000)
NPCSEL(Laferon)
DELAY(1000)
NPCDLG(Laferon)
DELAY(1000)
MOVETO(108469,-174076,-436)
MOVETO(108390,-173976,-436)
MOVETO(108309,-173822,-435)
MOVETO(108244,-173713,-577)
MOVETO(108346,-173410,-579)
MOVETO(108438,-173251,-579)
CALL(Level Gremlin)
}

PosInRange(115742,-183350,-1505,200)/<--[bronze]
{
MOVETO(115775,-183334,-1505)
MOVETO(115973,-183225,-1510)
}
PosInRange(115301,-182407,-1468,300)/<--[blacksmith]
{
MOVETO(115487,-182206,-1468)
MOVETO(115789,-182243,-1477)
}
PosInRange(115896,-181312,-1366,400)/<--[weapon]
{
MOVETO(115786,-181105,-1366)
MOVETO(116157,-181218,-1366)
MOVETO(116203,-181421,-1378)

}
PosInRange(116701,-182611,-1563,1500)/<--[north of town]
{
MOVETO(116618,-181734,-1484)
MOVETO(116506,-179602,-1149)
}
PosInRange(116506,-179602,-1149,200)/<--[middle of town]
{
MOVETO(115421,-178747,-970)
}
PosInRange(114924,-179936,-898,500)/<--[wh]
{
MOVETO(114902,-179958,-898)
MOVETO(115106,-179953,-898)
}
PosInRange(116206,-177334,-911,400)/<--[mion]
{
MOVETO(116159,-177392,-911)
MOVETO(115777,-177487,-911)
}
PosInRange(114491,-178531,-840,200)/<--[temple]
{
MOVETO(114660,-178542,-840)
}
PosInRange(116116,-178543,-976,200)/<--[council]
{
MOVETO(115912,-178534,-976)
}
PosInRange(115358,-178656,-955,1500)/<--[south of town]
{
MOVETO(115388,-178215,-955)/<--[center position]
}
CALL(Check Level)

LABEL(Check Level)
CharStatus(LV,<,5)
{
// move to gremlins from town
MOVETO(115098,-177004,-856)
MOVETO(114998,-176589,-808)
MOVETO(114462,-176364,-764)
MOVETO(113678,-175917,-716)
MOVETO(113487,-175228,-640)
MOVETO(112816,-174180,-636)
MOVETO(112220,-173665,-636)
MOVETO(110911,-173683,-616)
MOVETO(109615,-173710,-577)
MOVETO(109320,-173914,-579)
CALL(Level Gremlin)
}
CharStatus(LV,<,8)
{
MSG(Moving to Keltirs)
MOVETO(115245,-177523,-939)
MOVETO(115053,-176658,-811)
MOVETO(115187,-176430,-799)
MOVETO(115708,-175988,-991)
MOVETO(115857,-174794,-1011)
MOVETO(115529,-173869,-837)
CALL(Level Keltir)
}
CharStatus(LV,<,16)
{
CALL(Level Utuku)
}
CharStatus(LV,<,26)
{
CALL(Level End)
}
CharStatus(LV,==,26)
{
CALL(End)
}

LABEL(Level Gremlin)
// Starts fighting, check level, death status every 5s
MSG(Killing Gremlins - started)
SET(RANGETYPE,STARTPOS,1500)
SET(FIGHTSTART)
Label(Gremlin)
DELAY(5000)
CharStatus(LV,>=,5)
{
DELAY(15000)
SET(FIGHTSTOP)
MSG(Killing Gremlins - finished)
DELAY(3000)
CALL(Get Soulshots)
}
CALL(Gremlin)

LABEL(Level Keltir)
// Starts fighting, check level, death status
MSG(Killing Keltirs - started)
SET(RANGETYPE,STARTPOS,2000)
SET(FIGHTSTART)
Label(Keltir)
DELAY(5000)
CharStatus(LV,>=,8)
{
DELAY(15000)
SET(FIGHTSTOP)
MSG(Killing Keltirs - finished)
DELAY(3000)
CALL(Get Quest)
}
CALL(Keltir)

LABEL(Level Utuku)
CALL(Restock1)
Label(PreUtuku)
MSG(Killing Utuku - started)
SET(RANGETYPE,STARTPOS,1500)
SET(FIGHTSTART)
Label(Utuku)
DELAY(5000)
CharStatus(LV,>=,16)
{
DELAY(15000)
SET(FIGHTSTOP)
MSG(Killing Utuku - finished)
DELAY(3000)
CALL(SOE)
}
CALL(DeadCheck1)
CALL(Utuku)

LABEL(Level End)
// Get quest items
CharStatus(LV,==,16)
{
MOVETO(115565,-178462,-962)
MOVETO(115824,-178523,-980)
MOVETO(115940,-178526,-976)
MOVETO(116048,-178449,-976)
MOVETO(116075,-178430,-976)
NPCSEL(Filaur)
DELAY(1000)
NPCDLG(Filaur)
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL(Say you will quit)
DELAY(1000)
MOVETO(115928,-178505,-976)
MOVETO(115812,-178542,-980)
MOVETO(115513,-178235,-953)
MOVETO(115386,-178085,-954)
}
//ITEMCOUNT(Heavy Chisel[ID=152],>=,1)
//{
CALL(Buff 2)
//}
//CALL(Buy 2)
LABEL(Level End 2)
SET(RANGETYPE,STARTPOS,2500)
SET(FIGHTSTART)
MSG(Leveling started)
LABEL(Level End 3)
DELAY(5000)
CharStatus(LV,>=,26)
{
MSG(Killing Finished)
SET(FIGHTSTOP)
DELAY(15000)
MSG(Killing finished)
DELAY(3000)
CALL(SOE)
}
CALL(DeadCheck2)
CALL(Level End 3)

LABEL(DeadCheck1)
CharStatus(HP,==,0)
{
DELAY(4000)
SET(FIGHTSTOP)
DELAY(10000)
GOHOME()
CALL(Check Position)
}
CALL(Utuku)

LABEL(DeadCheck2)
CharStatus(HP,==,0)
{
DELAY(4000)
SET(FIGHTSTOP)
DELAY(10000)
GOHOME()
DELAY(5000)
CALL(Check Position)
}
CALL(Level End 3)

LABEL(Level End Move)
MSG(Moving)
MOVETO(115111,-178175,-921)
DELAY(1000)
NPCSEL(Event Gatekeeper)
DELAY(1000)
NPCDLG(Event Gatekeeper)
DELAY(1000)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(1000)
DLGSEL(East Mining Area(Northeast Seacoast) - 50 Adena )
DELAY(3000)
MOVETO(168679,-209596,-3560)
MOVETO(168064,-210371,-3599)
MOVETO(167502,-210909,-3705)
MOVETO(166151,-211254,-3692)
MOVETO(164850,-211990,-3639)
MOVETO(163849,-212909,-3575)
MOVETO(163281,-214000,-3629)
MOVETO(161714,-215503,-3707)
MOVETO(158336,-215319,-3731)
MOVETO(157133,-215368,-3744)
MOVETO(156064,-214854,-3716)
MOVETO(153627,-215349,-3721)
MOVETO(153281,-215341,-3586)
MOVETO(152524,-214932,-3426)
MOVETO(151625,-214904,-3317)
MOVETO(150743,-214326,-3377)
MOVETO(149711,-213612,-3456)
CALL(Level End 2)

LABEL(Restock1)
MSG(Restocking)
ITEMCOUNT(Lesser Healing Potion[ID=1060],<,7)
{
MOVETO(115542,-177879,-937)
MOVETO(115779,-177775,-920)
MOVETO(116127,-177722,-911)
MOVETO(116220,-177568,-911)
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Scroll of Escape[ID=736],2
DELAY(1000)
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Lesser Healing Potion[ID=1060],20
DELAY(1000)
MOVETO(116128,-177714,-911)
MOVETO(115882,-177771,-920)
MOVETO(115423,-178041,-954)
}
CALL(Get Soulshots2)

LABEL(Restock2)
MSG(Restocking)
ITEMCOUNT(Lesser Healing Potion[ID=1060],<,40)
{
MOVETO(115542,-177879,-937)
MOVETO(115779,-177775,-920)
MOVETO(116127,-177722,-911)
MOVETO(116220,-177568,-911)
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Lesser Healing Potion[ID=1060],120
DELAY(1000)
MOVETO(116128,-177714,-911)
MOVETO(115882,-177771,-920)
MOVETO(115423,-178041,-954)
}
CALL(Level End Move)

LABEL(Get Soulshots2)
MOVETO(115565,-178462,-962)
MOVETO(115824,-178523,-980)
MOVETO(115940,-178526,-976)
MOVETO(116048,-178449,-976)
MOVETO(116075,-178430,-976)
NPCSEL(Filaur)
DELAY(1000)
NPCDLG(Filaur)
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL(Say you will continue)
DELAY(1000)
MOVETO(115928,-178505,-976)
MOVETO(115812,-178542,-980)
MOVETO(115513,-178235,-953)
MOVETO(115386,-178085,-954)
MOVETO(115446,-178115,-954)
MSG(Getting Buffs)
MOVETO(115605,-178002,-937)
DELAY(1000)
NPCSEL(Newbie Guide)
DELAY(1000)
NPCDLG(Newbie Guide)
DELAY(1000)
DLGSEL(Get help from the assist magic.)
DELAY(15000)
MOVETO(115408,-178167,-954)
CALL(Move Utuku)
LABEL(Buff 2)
MSG(Getting Buffs)
MOVETO(115446,-178115,-954)
MOVETO(115605,-178002,-937)
DELAY(1000)
NPCSEL(Newbie Guide)
DELAY(1000)
NPCDLG(Newbie Guide)
DELAY(1000)
DLGSEL(Get help from the assist magic.)
DELAY(15000)
MOVETO(115408,-178167,-954)
CALL(Restock2)

LABEL(Buy 1)
MSG(Going to the shop)
MOVETO(115572,-178739,-980)
MOVETO(116134,-179347,-1090)
MOVETO(116580,-179727,-1166)
MOVETO(116700,-180189,-1215)
MOVETO(116683,-180772,-1316)
MOVETO(116412,-181601,-1435)
MOVETO(116088,-181569,-1381)
MOVETO(115837,-181571,-1366)
MOVETO(115777,-181623,-1366)
DELAY(1000)
NPCSEL(Reep)
DELAY(1000)
NPCDLG(Reep)
DELAY(1000)
DLGSEL(Купить экипировку для Воина)
DELAY(1000)
BUYITEM(Club[ID=4],1
DELAY(1000)
USEITEM(Club[ID=4])
DELAY(1000)
MOVETO(115831,-181291,-1366)
MOVETO(115936,-181161,-1366)
MOVETO(116131,-181104,-1366)
NPCSEL(Shari)
DELAY(1000)
NPCDLG(Shari)
DELAY(1000)
DLGSEL(Купить экипировку для Воина)
DELAY(1000)
BUYITEM(Pants[ID=28],1;Shirt[ID=21],1;Leather Shield[ID=18],1;Short Gloves[ID=48],1;Cloth Shoes[ID=35],1;Cloth Cap[ID=41],1
DELAY(3000)
USEITEM(Cloth Cap[ID=41])
DELAY(1000)
USEITEM(Cloth Shoes[ID=35])
DELAY(1000)
USEITEM(Short Gloves[ID=48])
DELAY(1000)
USEITEM(Leather Shield[ID=18])
DELAY(1000)
USEITEM(Shirt[ID=21])
DELAY(1000)
USEITEM(Pants[ID=28])
DELAY(1000)
MOVETO(116193,-181392,-1376)
MOVETO(116654,-181314,-1414)
MOVETO(116679,-180518,-1268)
MOVETO(116669,-179981,-1190)
MOVETO(115908,-179087,-1029)
MOVETO(115605,-178847,-992)
MOVETO(115382,-178316,-955)
CALL(Level Utuku)

LABEL(Buy 2)
MSG(Going to the shop 2)
MOVETO(115572,-178739,-980)
MOVETO(116134,-179347,-1090)
MOVETO(116580,-179727,-1166)
MOVETO(116700,-180189,-1215)
MOVETO(116683,-180772,-1316)
MOVETO(116412,-181601,-1435)
MOVETO(116088,-181569,-1381)
MOVETO(115837,-181571,-1366)
MOVETO(115777,-181623,-1366)
DELAY(1000)
NPCSEL(Reep)
DELAY(1000)
NPCDLG(Reep)
DELAY(1000)
DLGSEL(Купить экипировку для Воина)
DELAY(1000)
BUYITEM(Heavy Chisel[ID=152],1
DELAY(1000)
USEITEM(Heavy Chisel[ID=152])
DELAY(1000)
MOVETO(115831,-181291,-1366)
MOVETO(115936,-181161,-1366)
MOVETO(116131,-181104,-1366)
NPCSEL(Shari)
DELAY(1000)
NPCDLG(Shari)
DELAY(1000)
DLGSEL(Купить экипировку для Воина)
DELAY(1000)
BUYITEM(Leather Shirt[ID=22],1;Leather Pants[ID=29],1
DELAY(3000)
USEITEM(Leather Shirt[ID=22])
DELAY(1000)
USEITEM(Leather Pants[ID=29])
DELAY(1000)
MOVETO(116193,-181392,-1376)
MOVETO(116654,-181314,-1414)
MOVETO(116679,-180518,-1268)
MOVETO(116669,-179981,-1190)
MOVETO(115908,-179087,-1029)
MOVETO(115605,-178847,-992)
MOVETO(115382,-178316,-955)
CALL(Buff 2)

LABEL(Move Keltirs)
MSG(Moving to Keltirs - started)
MOVETO(108442,-174110,-436)
MOVETO(108296,-174180,-436)
MOVETO(107952,-174368,-433)
MOVETO(108134,-174611,-430)
MOVETO(108405,-174744,-453)
MOVETO(108405,-174744,-453)
MOVETO(108405,-174744,-400)
MOVETO(108958,-174503,-579)
MOVETO(109424,-174230,-579)
MOVETO(110005,-173827,-579)
MOVETO(111118,-173635,-632)
MOVETO(111615,-173538,-636)
MOVETO(112115,-173556,-636)
MOVETO(112707,-173795,-636)
MOVETO(113096,-174143,-636)
MOVETO(113468,-174198,-636)
MOVETO(113793,-173952,-658)
MOVETO(114284,-173629,-733)
MOVETO(114607,-173426,-725)
MOVETO(115159,-173880,-815)
MOVETO(115637,-174333,-915)
MSG(Moving to Keltirs - finished)
CALL(Level Keltir)

LABEL(Get Quest)
MSG(Moving to town)
MOVETO(116015,-175110,-1039)
MOVETO(115815,-175824,-1018)
MOVETO(115925,-176192,-936)
MOVETO(115802,-176470,-854)
MOVETO(115408,-176540,-796)
MOVETO(115094,-176676,-811)
MOVETO(115157,-177149,-891)
MOVETO(115436,-178072,-955)
MOVETO(115425,-178109,-955)
MOVETO(115594,-178409,-963)
MOVETO(115754,-178525,-980)
MOVETO(115963,-178522,-976)
MOVETO(116063,-178431,-976)
MSG(Startin Quest)
DELAY(1000)
NPCSEL(Filaur)
DELAY(1000)
NPCDLG(Filaur)
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL(Say you will help)
MOVETO(115962,-178518,-976)
MOVETO(115805,-178533,-980)
MOVETO(115663,-178437,-972)
MOVETO(115409,-178132,-955)
CALL(Buy 1)

LABEL(Get Soulshots)
MSG(Get Soulshots - started)
MOVETO(109012,-173719,-579)
MOVETO(109014,-173628,-579)
MOVETO(108586,-173396,-579)
MOVETO(108291,-173373,-579)
MOVETO(107798,-173655,-530)
MOVETO(107592,-173884,-450)
MOVETO(107592,-173884,-450)
MOVETO(107592,-173884,-450)
MOVETO(107592,-173884,-400)
MOVETO(107527,-174144,-430)
MOVETO(107651,-174296,-430)
MOVETO(108295,-174135,-436)
MOVETO(108523,-174044,-436)
NPCSEL(Newbie Helper)
DELAY(1000)
NPCDLG(Newbie Helper)
DELAY(1000)
NPCSEL(Laferon)
DELAY(1000)
NPCDLG(Laferon)
DELAY(1000)
DLGSEL("I have a mining license.")
DELAY(1000)
MSG(Get Soulshots - finished)
CALL(Move Keltirs)

LABEL(Move Utuku)
MSG(Moving to Utuku)
MOVETO(115894,-179259,-1033)
MOVETO(116662,-180041,-1196)
MOVETO(116736,-182258,-1546)
MOVETO(117579,-182427,-1557)
MOVETO(119049,-182149,-1975)
MOVETO(120746,-181845,-2005)
MOVETO(121928,-181083,-1906)
MOVETO(123478,-181674,-1909)
MOVETO(124274,-181730,-1909)
MOVETO(124813,-181614,-1904)
MOVETO(125132,-181267,-1816)
MOVETO(125388,-180526,-1795)
MOVETO(125074,-180176,-1640)
MOVETO(125036,-180128,-1621)
CALL(PreUtuku)
LABEL(SOE)
MSG(Aggro Shaker)
Delay(5000)
SET(RANGETYPE,STARTPOS,1)
SET(FIGHTSTART)
Delay(30000)
Msg(SOEing to town)
Delay(1000)
SET(FIGHTSTOP)
//Set(L2Walker,Disable)
MSG(SOE-ing)
UseItem(Scroll of Escape[ID=736])
DELAY(50000)
CALL(Check Position)

LABEL(End)
//////////////////////////// PROFA ///////////////////////////////////////////
MSG(NAChALO PROHOJDENIYa PROFFY, TOKA V MAGAZ SHOJU SNAChALA)
MSG( -=SMACKER=- ICQ 281209911 )

MOVETO(115542,-177879,-937)
MOVETO(115779,-177775,-920)
MOVETO(116127,-177722,-911)
MOVETO(116220,-177568,-911)
LABEL(zakup)
DELAY(1000)
ITEMCOUNT(Soulshot: No Grade[ID=1835],<,2000)
{
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Soulshot: No Grade[ID=1835],2000
CALL(zakup)
}
DELAY(1000)
ITEMCOUNT(Lesser Healing Potion[ID=1060],<,40)
{
DELAY(1000)
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Lesser Healing Potion[ID=1060],30
CALL(zakup)
}
DELAY(1000)
ITEMCOUNT(Scroll of Escape[ID=736],<,20)
{
NPCSEL(Mion)
DELAY(1000)
NPCDLG(Mion)
DELAY(1000)
DLGSEL(Купить Consumables и Minerals )
DELAY(1000)
BUYITEM(Scroll of Escape[ID=736],15
}

DELAY(1000)
MOVETO(116128,-177714,-911)
MOVETO(115882,-177771,-920)
MOVETO(115423,-178041,-954)

Set(L2WALKER,ENABLE)
Set(FIGHTSTOP)
//
//Pippi
//
MOVETO(115209,-178226,-912)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116300,-182127,-1352)
MOVETO(116026,-183167,-1496)
MOVETO(115885,-183269,-1480)
MOVETO(115735,-183360,-1472)
NPCSEL(Pippi)
DELAY(500)
NPCDLG(Pippi)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
DLGSEL(Say you want to become a Scavenger)
DELAY(500)
MOVETO(115735,-183360,-1472)
MOVETO(115885,-183269,-1480)
MOVETO(116026,-183167,-1496)
MOVETO(116300,-182127,-1352)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
NPCSEL(Mion)
DELAY(500)
NPCDLG(Mion)
DELAY(500)
DLGSEL(Квест)
DELAY(500)
DLGSEL([Path to become a Scavenger])
DELAY(500)
DLGSEL(Say you will help with the work)
DELAY(500)
LABEL(transfer)
//
//Bronk
//
ITEMCOUNT(Bronk's Ingot[ID=1647],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115668,-178172,-960)
MOVETO(115617,-178761,-928)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116300,-182127,-1352)
MOVETO(115667,-182192,-1480)
MOVETO(115419,-182210,-1448)
MOVETO(115410,-182428,-1440)
NPCSEL(Bronk)
DELAY(500)
NPCDLG(Bronk)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
MOVETO(115419,-182210,-1448)
MOVETO(115667,-182192,-1480)
MOVETO(116300,-182127,-1352)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
//
//Zimenf
//
ITEMCOUNT(Zimenf's Potion[ID=1649],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115161,-178185,-880)
MOVETO(114763,-178540,-816)
MOVETO(114541,-178540,-816)
MOVETO(114461,-178632,-808)
NPCSEL(Zimenf)
DELAY(500)
NPCDLG(Zimenf)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
MOVETO(114541,-178540,-816)
MOVETO(114763,-178540,-816)
MOVETO(115161,-178185,-880)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
//
//Shari
//
ITEMCOUNT(Shari's Axe[ID=1648],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115668,-178172,-960)
MOVETO(115617,-178761,-928)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116413,-181410,-1232)
MOVETO(116158,-181391,-1344)
MOVETO(116170,-181254,-1344)
MOVETO(116188,-181118,-1336)
NPCSEL(Shari)
DELAY(500)
NPCDLG(Shari)
DELAY(500)
DLGSEL(Квест)
DELAY(500)
MOVETO(116170,-181254,-1344)
MOVETO(116158,-181391,-1344)
MOVETO(116413,-181410,-1232)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
LABEL(Mion)
NPCSEL(Mion)
DELAY(500)
NPCDLG(Mion)
DELAY(500)
DLGSEL(Квест)
DELAY(500)
DLGSEL([Path to become a Scavenger])
DELAY(500)
ITEMCOUNT(Mion's Letter[ID=1646],==,1)
{
CALL(TOMA)
}
DELAY(500)
StrInDlg(Ух ты! Огромное спасибо!)
{
DELAY(500)
DLGSEL(Хорошо!)
DELAY(500)
CALL(transfer)
}
DELAY(500)
DLGSEL(Я помогу)
DELAY(500)
CALL(transfer)
//
//Find TOMA
//
//@Abandoned Coal Mines
//
LABEL(TOMA)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115161,-178185,-880)
LABEL(COAL)
NPCSEL(Event Gatekeeper)
DELAY(500)
NPCDLG(Event Gatekeeper)
DELAY(500)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(500)
DLGSEL(Abandoned Coal Mines Entrance - 50 Adena )
DELAY(20000)
//
//@Abandoned Coal mine part 1
//
MOVETO(139717,-177271,-1536)
MOVETO(139801,-175250,-1560)
MOVETO(138644,-174144,-1728)
MOVETO(137811,-173959,-1760)
Delay(500)
Set(DEFPATH,CLEAR)
Set(DEFRANGE,CLEAR)
Set(L2WALKER,ENABLE)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,137352,-173812,-1776,0)
Set(DEFPATH,ADD,135982,-171373,-1776,0)
Set(DEFPATH,ADD,136045,-171086,-1728,0)
Set(FIGHTSTART)
Delay(50000)
MOVETO(135982,-171373,-1776)
Delay(5000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,136310,-170025,-1728,0)
Delay(15000)
Set(FIGHTSTOP)
Set(DEFPATH,CLEAR)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
CALL(GOTOWN1)
}
MOVETO(137122,-169540,-1720)
MOVETO(140001,-169499,-1776)
//
//@Abandoned Coal mine part 2
//
Set(L2WALKER,ENABLE)
Set(DEFPATH,CLEAR)
MOVETO(144588,-171740,-1728)
Set(DEFPATH,ADD,144588,-171740,-1728,0)
Set(FIGHTSTART)
Delay(25000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,144779,-172972,-1560,0)
Delay(10000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,144711,-175672,-1520,0)
Delay(50000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,147254,-175755,-1520,0)
Delay(60000)
Set(DEFPATH,CLEAR)
LABEL(Fight1)
Set(DEFPATH,ADD,148459,-175756,-1520,1)
Delay(70000)
Set(DEFPATH,CLEAR)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
CALL(GOTOWN1)
}
CharStatus(HP,<,90)
{
CALL(Fight1)
}
Set(FIGHTSTOP)
MOVETO(150468,-175835,-1520)
MOVETO(151484,-175777,-1752)
MOVETO(151534,-174876,-1776)
NPCSEL(Toma)
DELAY(500)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[ID=1654],==,1)
{
CALL(IfTarantula)
}
ITEMCOUNT(Bear Picture[ID=1653],==,1)
{
CALL(IfBear)
}
USEITEM(Scroll of Escape[ID=736])
CALL(GOTOWN2)
//
//Back to town[Coal Mine]
//
LABEL(GOTOWN1)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(COAL)
//
//Back to town[Mithril Mine]
//
LABEL(GOTOWN2)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(Mithril)
//
//@Mithril Mines
//
LABLE(Mithril)
NPCSEL(Event Gatekeeper)
DELAY(500)
NPCDLG(Event Gatekeeper)
DELAY(500)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(500)
DLGSEL(East Mining Area(Northeast Seacoast) - 50 Adena )
DELAY(25000)
MOVETO(168979,-207584,-3496)
MOVETO(168989,-206432,-3440)
MOVETO(169519,-205205,-3592)
MOVETO(170881,-202817,-3544)
MOVETO(173087,-201400,-3616)
MOVETO(173971,-201587,-3488)
MOVETO(175805,-200207,-3400)
MOVETO(176119,-199336,-3208)
MOVETO(175834,-197100,-3192)
MOVETO(175936,-196401,-3184)
MOVETO(175921,-194370,-3184)
MOVETO(177378,-192139,-3000)
MOVETO(176730,-190075,-2552)
MOVETO(177372,-188521,-1920)
MOVETO(177752,-187196,-880)
MOVETO(178465,-185411,-808)
MOVETO(178815,-184407,-352)
NPCSEL(Toma)
DELAY(500)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[ID=1654],==,1)
{
CALL(IfTarantula2)
}
ITEMCOUNT(Bear Picture[ID=1653],==,1)
{
CALL(IfBear2)
}
USEITEM(Scroll of Escape[ID=736])
CALL(GOTOWN3)
//
//Back to town[Island]
//
LABEL(GOTOWN3)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(Island)
//
//@Island
//
LABEL(Island)
NPCSEL(Event Gatekeeper)
DELAY(500)
NPCDLG(Event Gatekeeper)
DELAY(500)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(500)
DLGSEL(East Mining Area(Northeast Seacoast) - 50 Adena )
DELAY(25000)
MOVETO(168344,-209885,-3544)
MOVETO(167578,-210952,-3520)
MOVETO(165827,-211347,-3672)
MOVETO(164495,-212404,-3624)
MOVETO(162923,-214683,-3608)
MOVETO(161131,-215532,-3592)
MOVETO(158213,-215360,-3704)
MOVETO(155634,-214952,-3688)
MOVETO(154533,-215319,-3680)
MOVETO(154230,-219033,-3728)
MOVETO(153980,-219712,-3728)
MOVETO(154156,-220015,-3520)
NPCSEL(Toma)
DELAY(500)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[ID=1654],==,1)
{
CALL(IfTarantula3)
}
ITEMCOUNT(Bear Picture[ID=1653],==,1)
{
CALL(IfBear3)
}
USEITEM(Scroll of Escape[ID=736])
CALL(GOTOWN1)
//
//If Tarantula Picture = 1 then
//[Coal=>Mith]
//
LABEL(IfTarantula)
ITEMCOUNT(Bead[ID=1656],==,20)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN2)
}
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[Coal=>Mith]
//
LABEL(IfBear)
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN2)
}
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(HUNTBEAR)
//
//If Tarantula Picture = 1 then
//[Mith=>Island]
//
LABEL(IfTarantula2)
ITEMCOUNT(Bead[ID=1656],==,20)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN3)
}
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[Mith=>Island]
//
LABEL(IfBear2)
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN3)
}
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(HUNTBEAR)
//
//If Tarantula Picture = 1 then
//[Island=>Coal]
//
LABEL(IfTarantula3)
ITEMCOUNT(Bead[ID=1656],==,20)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[ID=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[Island=>Coal]
//
LABEL(IfBear3)
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[ID=736])
Delay(30000)
CALL(HUNTBEAR)
//
//Hunt bears
//
LABEL(HUNTBEAR)
Delay(15000)
LABEL(DEAD1)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCSEL(Event Gatekeeper)
DELAY(500)
NPCDLG(Event Gatekeeper)
DELAY(500)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(500)
DLGSEL(West Mining Area(Middle seacoast) - 50 Adena )
DELAY(25000)
MOVETO(136578,-204759,-3720)
MOVETO(136645,-204269,-3704)
MOVETO(137274,-202972,-3704)
MOVETO(137299,-200307,-3568)
Set(DEFPATH,CLEAR)
Set(L2WALKER,ENABLE)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,137299,-200307,-3568,1600)
Set(DEFPATH,ADD,136513,-198637,-3600,800)
Set(DEFPATH,ADD,136616,-197384,-3648,550)
Set(DEFPATH,ADD,137202,-196517,-3536,1100)
Set(DEFPATH,ADD,138958,-197014,-3624,1250)
Set(DEFPATH,ADD,138572,-198529,-3528,700)
Set(FIGHTSTART)
LABEL(HONEY)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(DEAD1)
}
Delay(5000)
CharStatus(MP,<,10)
{
ChangeWaitType(0)
Delay(5000)
}
CharStatus(MP,>,50)
{
ChangeWaitType(1)
Delay(5000)
}
Delay(1000)
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
Set(DEFPATH,CLEAR)
Delay(20000)
Set(FIGHTSTOP)
USEITEM(Scroll of Escape[ID=736])
Delay(5000)
CALL(GOTOWN1)
}
Delay(5000)
CALL(HONEY)
//
//Hunt Tarantula
//
LABEL(HUNTSPIDER)
Delay(30000)
LABEL(DEAD1)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCSEL(Event Gatekeeper)
DELAY(500)
NPCDLG(Event Gatekeeper)
DELAY(500)
DLGSEL("Я хочу отправиться в охотничьи угодья.")
DELAY(500)
DLGSEL(West Mining Area(Middle seacoast) - 50 Adena )
DELAY(25000)
MOVETO(137287,-205010,-3688,0)
MOVETO(138637,-204485,-3784,0)
MOVETO(139895,-204223,-3544,0)
Set(DEFPATH,CLEAR)
Set(L2WALKER,ENABLE)
Set(FIGHTSTART)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,140640,-205468,-3600,1500)
Set(DEFPATH,ADD,141486,-207149,-3632,1500)
Set(DEFPATH,ADD,142112,-208417,-3456,1500)
Set(DEFPATH,ADD,143452,-209940,-3704,2000)
LABEL(BEAD)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(DEAD1)
}
Delay(5000)
CharStatus(MP,<,10)
{
ChangeWaitType(0)
Delay(5000)
}
CharStatus(MP,>,50)
{
ChangeWaitType(1)
Delay(1000)
}
Delay(5000)
ITEMCOUNT(Bead[ID=1656],==,20)
{
CALL(20BEAD)
}
Delay(5000)
CALL(BEAD)
//
//If bead = 20 then
//
LABEL(20BEAD)
//POS 1
PosInRange(140640,-205468,-3600,2200)
{
CALL(GOSAFE1)
}
//POS 2
Delay(500)
PosInRange(143452,-209940,-3704,2200)
{
CALL(GOSAFE2)
}
LABEL(GOSAFE1)
Set(DEFPATH,CLEAR)
Set(FIGHTSTOP)
MOVETO(142251,-205970,-3480)
MOVETO(143202,-205397,-3368)
Set(FIGHTSTART)
Delay(30000)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(GOTOWN1)
}
Set(FIGHTSTOP)
USEITEM(Scroll of Escape[ID=736])
Delay(5000)
CALL(GOTOWN1)
LABEL(GOSAFE2)
Set(DEFPATH,CLEAR)
Set(FIGHTSTOP)
MOVETO(142877,-209062,-3576)
MOVETO(143305,-207835,-3616)
MOVETO(143639,-207338,-3672)
Set(FIGHTSTART)
Delay(30000)
Set(FIGHTSTOP)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[ID=736])
Delay(5000)
CALL(GOTOWN1)
//
//Go Gludin [Raut]
//
LABEL(Raut)
Delay(20000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCSEL(Wirphy)
DELAY(500)
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Town of Gludio - 32000 Adena )
Delay(30000)
LABEL(Raut2)
NPCSEL(Bella)
DELAY(500)
NPCDLG(Bella)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Village of Gludin)
Delay(25000)
MOVETO(-81069,150387,-3040)
MOVETO(-82986,151682,-3120)
MOVETO(-83098,153964,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-81974,153420,-3168)
NPCSEL(Raut)
DELAY(500)
NPCDLG(Raut)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Ring of Raven[ID=1642],==,1)
{
CALL(Moke)
}
DLGSEL(I'll do it!)
MOVETO(-81974,153420,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-83098,153964,-3168)
MOVETO(-82986,151682,-3120)
MOVETO(-81069,150387,-3040)
MOVETO(-80776,149833,-3040)
NPCSEL(Richlin)
DELAY(500)
NPCDLG(Richlin)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Town of Gludio)
Delay(25000)
NPCSEL(Bella)
DELAY(500)
NPCDLG(Bella)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Town of Giran)
Delay(25000)
MOVETO(83400,147954,-3400)
MOVETO(83565,147944,-3400)
MOVETO(83537,147619,-3400)
MOVETO(81535,147621,-3464)
MOVETO(81538,146911,-3528)
MOVETO(81525,143241,-3528)
MOVETO(80905,141601,-3568)
MOVETO(77667,140622,-3696)
MOVETO(74077,137293,-3696)
MOVETO(74071,135121,-3592)
MOVETO(72612,134222,-3656)
MOVETO(71721,133596,-3752)
MOVETO(70228,131338,-3752)
MOVETO(70479,128059,-3736)
MOVETO(69531,127052,-3784)
MOVETO(69582,125666,-3752)
MOVETO(70479,124929,-3744)
MOVETO(70881,124586,-3584)
LABEL(zxc)
NPCSEL(Torai)
DELAY(500)
NPCDLG(Torai)
DELAY(500)
DLGSEL(Квест)
DELAY(500)
DLGSEL(Дать скрол на телепорт )
DELAY(500)
DLGSEL(Поднять )
DELAY(500)
USEITEM(Scroll of Escape[ID=736])
Delay(35000)
PosInRange(81562,147782,-3464,1300)
{
MOVETO(81535,147621,-3464)
MOVETO(83537,147619,-3400)
MOVETO(83565,147944,-3400)
MOVETO(83400,147954,-3400)
}
PosInRange(81637,149427,-3464)
{
MOVETO(83438,149080,-3400)
MOVETO(83400,147954,-3400)
}
MOVETO(83400,147954,-3400)
NPCSEL(Clarissa)
DELAY(500)
NPCDLG(Clarissa)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Town of Gludio)
Delay(25000)
NPCSEL(Bella)
DELAY(500)
NPCDLG(Bella)
DELAY(500)
DLGSEL(Телепорт)
DELAY(500)
DLGSEL(Village of Gludin)
Delay(25000)
MOVETO(-81069,150387,-3040)
MOVETO(-82986,151682,-3120)
MOVETO(-83098,153964,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-81974,153420,-3168)
NPCSEL(Raut)
DELAY(500)
NPCDLG(Raut)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
LABEL(Moke)
MOVETO(-81910,153477,-3168)
NPCSEL(Moke)
DELAY(500)
NPCDLG(Moke)
DELAY(1000)
DLGSEL(Get information on changing occupations.)
DELAY(500)
DLGSEL(Scavenger)
DELAY(500)
DLGSEL(Change profession to a Scavenger)
MOVETO(-81974,153420,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-83098,153964,-3168)
MOVETO(-82986,151682,-3120)
MOVETO(-81069,150387,-3040)
MOVETO(-80776,149833,-3040)

0

2

Мдя)

0

3

cкора на дагера выложу)

0

4

не работает(((...диалоги не подходят...с самого начала не подходит к нубскому помощнику...
весь инет перерыл ни 1 скрипт выложенный даже 2 дня назад, у меня не работает...качает максимум до 10 лвлва и где нибудь запарывается на диологах...можете подсказать решение...или выложить патчик с диалогами...подозреваю, что просто у меня клиент мб с переведенными диалогами(((
заранее благодарен...

0

5

я выложил,это когда была грация парт 1,будет вреся сделаю под финал
и вопще диалоги моно самому подправить)

0

6

Чит, как успехи с этим скриптом...было время его наладить под рус финал?

0

7

занят этим

0

8

Шикарно)

0


Вы здесь » чит Портал Online игры Lineage 2 » скрипты (под руофф) » кач гнума с 1-52 +2 профы